On Sat, 09 Dec 2000 23:47:43 -0600 Gene and Amy Dascher writes: > OK, what kind of texture are you talking about? I know that we want > to > make this look good, but the feet themselves aren't lifelike > penguin > feet. Give me an idea of what you are thinking of, and I'll see > what I > can do. I used the wrong word. Not "texture", but... shape, as in not flat. When I started trying to do a rendered Tux, I used as my model one of those little stuffed fellows. It's the only 3d model I have, and the only thing other than the canonical picture I started this mess with, that is fairly universally recognized as being Tux, rather than some other penguin. Anyway, the individual toes have a depth to them, not unlike the bones that give our feet their shape. Here's one I was working on, to facilitate the animation bit. In this case I'm doing a play on the SouthPark character Eric Cartman's stock phrase "I'm not fat, I'm big-boned". Anyway, it isn't really ready for prime-time because of the thinness of the cap, and lack of detailed texture (and this time I really mean "texture"), but you can see from the top of the feet that there's a shape to them, which is repeated on the bottoms as well. http://www.kcinter.net/~monster/tuxkc/ The povray description for the branding iron is straight outta the original rendering I did to tweak the "stock" tux. ________________________________________________________________ GET INTERNET ACCESS FROM JUNO! Juno offers FREE or PREMIUM Internet access for less! Join Juno today! For your FREE software, visit: http://dl.www.juno.com/get/tagj.